1] The conditionals in if-statements must calculate to a boolean value. You cannot write something like
if (nUnits) { ... }
where nUnits is a int.
2] All code must reside in a class. There are no global variables per se.
3] Bitwise & and | operators can be used with boolean types as logical operators. The && and || operators are also used, and do have the ‘short-cut calculation’ behavior found in C++. The & and | operators do not have this ”short-cut calculation’ behavior.
4] Pointers are not available in managed code.
5] In managed code, destructors are not hit immediately when as object goes out of scope. Ie, there is no deterministic destruction.
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